| Name |
Weight |
Value(gp) |
Worn |
Magic |
Category |
Description |
| Barge, Small (Holds 4+600) |
0 |
50 |
NA |
n |
Transport |
na |
| Boat, Collapsible |
0 |
500 |
NA |
n |
Transport |
The hull of this craft is made of skins and the frame is a folding series of wooden spars. This boat folds down into a package that can be carried in a backpack, although such a load fills the backpack. It can be unfolded into a shallow
boat (equivalent to a small rowboat) in 1d3 turns, and can be folded back down in an equal amount of time. If carried when wet, the collapsible boat weighs twice the listed amount. |
| Boat, Long (Holds 4+400) |
0 |
150 |
NA |
n |
Transport |
na |
| Boat, Small (Holds 2+200) |
0 |
75 |
NA |
n |
Transport |
na |
| Broom of Flying |
0 |
10000 |
NA |
y |
Transport |
This magical broom is able to fly through the air at up to 30” movement speed. The broom can carry 182 pounds at this rate, but every 14 additional pounds slows movement by 1”. The device can climb or dive at about 30 degrees. A command word must be used, the word to be determined by you as desired. The broom will travel alone to any destination named. It will come up to 30” to its owner when he or she speaks the command word. |
| Canoe, Large (2+400) |
0 |
300 |
NA |
n |
Transport |
The large canoe is designed for light loads and easy paddling. It is much swifter and more maneuverable than a rowboat, but is also more susceptible to capsizing. A large canoes can hold nine characters with normal gear or six characters with heavy gear. |
| Canoe, Small (2+250) |
0 |
100 |
NA |
n |
Transport |
This small boat is designed for light loads and easy paddling. It is much swifter and more maneuverable than a rowboat, but is also more susceptible to capsizing. A canoe can carry three characters with normal gear or two characters with heavy gear |
| Carpet of Flying |
0 |
25000 |
NA |
y |
Transport |
Carpets are the most stable of flying devices, and thus the most valuable. Though they are class C as pertains to maneuverability, they can hover or move at any speed the controller desires (up to the stated maximum). While hovering or moving slowly they are ideal platforms for spell- or missile-casting (quick motion tends to disrupt magical concentration, even if the spell-user is not the one controlling the carpet). They are not so easily adapted to aerial melee, as passengers will tend to get knocked off the carpet and fall to the ground. Attempts to weave straps or seat belts into a flying carpet will generally destroy its dweomer. |
| Cart |
0 |
50 |
NA |
n |
Transport |
Requires a Mule or Med. Horse to pull. |
| Galley, Large |
0 |
25000 |
NA |
n |
Transport |
na |
| Galley, Small |
0 |
10000 |
NA |
n |
Transport |
na |
| Kayak (1+100) |
0 |
250 |
NA |
n |
Transport |
This one-person craft works very well in rough or cold water. The kayak has a layer of oilskin completely surrounding its frame (except for a small opening for the kayaker), so even capsizing does not cause it to fill with water. |
| Ship, Large Merchant |
0 |
15000 |
NA |
n |
Transport |
na |
| Ship, Small Merchant |
0 |
5000 |
NA |
n |
Transport |
na |
| Ship, War |
0 |
20000 |
NA |
n |
Transport |
na |
| Wagon |
0 |
150 |
NA |
n |
Transport |
Requires at least 1 Draft Horse to pull. |
|